KEYBOARD: WASD/ARROWS move · J/Z fire · K/X/L/C/SPACE action action = JUMP (side-scroller) or DASH (top-down) — hold it to keep going · M map · P pause TOUCH: stick to move · inner ring = aim only · hold FIRE + drag to aim Your pet is a MELEE guardian — it shreds anything close & wears its own gear You fight at range: every weapon has a RANGE · shots pass through unlocked gates gear & weapons auto-equip · use the map to snipe rooms you can't see
name your companion & grow its BOND · FUSE two same-tier weapons in Equipment
New World has no clock · Quick Run is 3 / 6 / 9 minutes · both scored 1–3 stars with 3 missions
PAUSED
◉ BANK: 0
YOU DIED
★ SEROVORES PURGED ★
OPTIONS
You pick your view when you start a run. Vibration only does anything on devices with a vibration motor.
CONTROLS & HELP
KEYBOARD
W A S D or ARROW KEYS — move J or Z — fire (hold for automatic weapons) KXSPACELC — action
side-scroller = JUMP · top-down = DASH
tap once for one, hold to keep going — both are unlimited S or DOWN + action — drop through a platform M — map: press again to zoom out (room → nearby → world → close) · I — equipment & fusion P or ESC — pause · F — fullscreen
TOUCH
Left thumb anywhere on the left half — move
Nudge the stick gently (inner ring) — aim without moving FIRE button, drag while held — aim in any direction JUMP / DASH button — the action button for your view
HOW IT PLAYS
New World — a persistent world, no time limit. Explore, clear Wardens,
quit whenever; progress is saved and waiting. Quick Run — procedural floors, permadeath, and a clock you pick:
3:00, 6:00 or 9:00. Whatever you are carrying converts to coins when it ends.
Both are scored 1–3 stars with three rotating missions.
You fight at range; your pet is a melee guardian with its own gear.
Gear and weapons auto-equip — just walk over them.
Shots pass through open gates: use the map to shoot rooms you cannot see.
Fuse two weapons of the same tier in the Equipment screen.
Coins bank permanently, in every mode, even on a run you lose.
AIMING
There is no auto-aim. Your shot goes exactly where you point it.
Desktop: move the mouse to aim, left-click or J/Z to fire.
Touch: hold FIRE and drag in any direction.
Your companion keeps its own aim assist — it fights for you while you place your shots.
CONTINUOUS MODE
Hold FIRE, CATCH or the action button for 6 seconds and it
latches on — it keeps going with your thumb off the button. A ring fills while
you arm it, and the button turns green when it locks. Tap once to stop.
THE NET
R / E or the CATCH button throws a net —
unlimited, like jump and dash: tap for one, hold to keep throwing.
Anything caught is held for a few seconds and cannot act. While it thrashes you will
see its tame chance — a wounded creature comes quietly, a healthy one does not. Net a group and every creature under it rolls separately, so a good throw into a
pack is how you build a following (up to 4). Your companion can die. If it does, a tamed creature takes the collar — and if you
have none, net something.
THE SEROVORE SERUM
Everything that bleeds leaves blood on the floor. Blood evaporates, and the
residue concentrates.
Once a room has shed enough, it precipitates into a glowing serum tube —
marked on your map, burning for 30 seconds.
Every creature in the room can smell it and will go for it. So can you.
Hold the tube for 6 unbroken seconds to metabolise it. Step off, or let an
enemy stand on it with you, and the claim drains. An enemy that takes it ascends into a boss-class mutation carrying the same
power. Kill it and it may drop a vial — and you choose whether you or your
companion drinks it.
A NOTE ON COPYING
This build discourages casual copying, but be aware: a web page cannot block
screenshots or prevent its own code being read — the browser has to be given the
code in order to run it. Real screenshot blocking exists only in the packaged
Android app (FLAG_SECURE).
THE BESTIARY
Every creature here is a real animal, extant or extinct, that the outbreak
has mutated — and each one fights the way the real animal does.
A BOMBARDIER BEETLE sprays ~100°C caustic. A HAGFISH slimes you and you
slow to a crawl. A PEREGRINE FALCON climbs and stoops. A WOLVERINE will
not disengage. A TARDIGRADE barely notices bullets. Species names appear above their health bars — learning them is most of the
skill in reading a room before it reads you.
SUPPORT
Questions, bugs or feedback: dradityabmithun@gmail.com
BESTIARY
0 / 0 RECORDED
WAVE CLEARED
CHOOSE ONE
Every wave makes them stronger. This is how you keep up.
SERUM VIAL
—
Only one of you can metabolise it. The other keeps whatever they already carry.
RUN LENGTH
QUICK RUN
Death is permanent either way — the clock only decides how long you get to bank loot. Personal bests are tracked separately for each length.
CHOOSE YOUR VIEW
NEW WORLD
Same world, same save — only the camera changes. Side-scroller: platforming, JUMP button. Top-down: free roaming, DASH button. Locked for the whole run.
FIRE
JUMP
CATCH
AIM
↻ ROTATE YOUR DEVICE landscape gives the best view